Is there some kind of process for when we get a nice fat minidump whilest hosting an online multiplayer game? Everything was going fine for a about half an hour and then -Pow!- my game froze, I ran task manager after a two minute wait, and it showed two applications running (minidump, and sins).
I'm running 32-bit Vista, 2.4GHz, 2GB RAM, 1900X Radeon 256MB, and I've already done everything in Monk's hosting thread (and I've hosted 2 other games successfully, so I don't think it's a connection issue).
Is Vista the problem, is the new patch not solving minidump problems, or should I just get used to it?