I think that's pretty significant to the health of my empire.
For sure... but what I like about trade having more clout... as in four figure clout... is that it offers a viable alternative to war, not just for the player, but for the A.I's as well.
I used to really enjoy the idea that as much as I wanted to wipe an opponent out, the trade coin was just too valuable to risk. I found that this dynamic was at the heart of a diplomatic struggle, adding depth and flavour to the "yellow sector" of the game.
It's (with respect to your current situation Rhedd) now almost a non issue, at least while I can shuffle my cards a bit, it's nowhere near the broad economical shift it could be and has been for me in the past.
However, having said that, I do love the pace/costs of everything else in twilight, it really has broken new ground in terms of subtlety. Which is why I think it would be fine to give trade a beefier slice of the influence pie.