Invent trade, culture, ice and volcanic colonization and forget about civilian tree for a longer while.
Heh, that's funny, the self-proclaimed "Trader Emergency Coalition" needs to research trade ports before being able to build them.
Anyways, I'd spend most of my early efforts on expanding as fast as possible. As fast as possible being, making sure your arse is covered from potential attacks, and making sure you're upgrading your planet infrastructure so as not to lose money.
Later on in the game, I find it's actually a better idea to find a chokepoint planet, and expand/colonize one planet outwards from it in each direction. As long as you do that, you can park your defensive fleet at that one chokepoint planet (right on the border, ready to phase jump), and quickly jump the ships to the outer planets when enemy fleets arrive. You cover more planets, deny your enemy planets, and they're still easy to defend since they're just one jump away.