Noone's actually sure how armor works.
Maybe armor takes a fixed amount of damage out of an attack whenever the attack strikes the hull, but doesn't deplete or get mitigated like shields.
Or maybe it blocks out a percentage of the attack damage(but what if armor rating is >100?).
If the first mechanism is true, it makes heavily armored Vasari strikecraft and TEC's Sova Heavy Fighters
much stronger vs. the paper-skinned Advent drones. Quite shocking if this is how it turns out.
But while we may no how Armor
Types and Attack Types work, no one(except the devs) actually knows how armor ratings work.