As per reply 102,
AltMetaMVL Submission Method
Each team is to have a separate team submission page which is accessed via a single password generated by the MVL AltMeta administrator and sent via PM on GalCiv2.com to the defined team captain who is required to share this password with any teammate that desires it. A new password must be generated whenever any team member leaves the team.
I still prefer the individual submission method. I'm not sure i see any advantage of one over the other, except that the team way gives the captain something more to do. My problem is if the captain goes missing, a whole teams submission could be faulted. Where as with the individual submission, when a person goes missing then it is only their game affected.
Only I don't think any player should be given the freedom of submitting another player's game.
Another reason i support the individual method. Now it's an unlikely event but why even allow the possibility.
Mainly though it just appeals to me more, we all have our own access and we submit our own games with no interference from anyone else. This is also my choice cause i aslo support the following,
Automatic AltMetaMVL Submissions
After the round's expiration, software will automatically select the last game submitted to the Metaverse that fits the round's criteria as the MVL submission for any character that has not otherwise submitted a game. If no games fit the round's criteria then that player will be considered to have made no submission.
This is what i feel one of the best things about being in the Altmeta. A true sense of automation for our games, like the new MV tournament's. We log in (just like the MV), submit our game (just like the MV), and then the software does the rest. Just like the MV. In this regard i think we will gain more players who crave the same automation as in the official MV and with individual submitions and automated selection this is the closest we will get.
As for the selection of the last game submitted where the player may not have intended that to be his/her game, then like DA said, that is your punishment for not selecting the right game. It kinda brings back our non-submital penalty a little in a way. No points are taken away, but perhaps a bonus point went begging....
plus, i don't necessiarly think the last game played will usually be the game intended for submission. i could easily imagine a player getting lucky on the first map, trying to do better for two more games, and realizing he probably won't, and calling the round done on his part.
I agree, the last game won't always be the preferred game. But if the players has not logged on to select his first map, then his punishment is that he did not get his preferred selection counted. This of course, from my perspective goes hand in hand with individual submition. If the captains method was used then there is little to no use of the software selecting a game for anyone, as the captain would pick that first "lucky map" every time. With this, the punishment idea goes out the window.
We want to encourage players to get involved with making their selections and not just sit back knowing software will sort it out for them.
Yes, without the "punishment" players might just get a little lazy.
Usage of AltMetaMVL Characters for non-MVL games
Because we potentially allow the automatic submissions of a game that appears to fit the current rounds criteria, no game should be posted under a MVL character that could be confused with the current rounds settings. This means during Single Victory rounds no game should be submitted of the same size and victory condition as specified by that round unless it meets all of the round's settings. In the case of an All Victory round all games of the same galaxy size are prohibited. Once a valid submission has been made for the current round this restriction is lifted until the start of the next round.
Yup, i agree here too. Only once your game for that round has been completed, submitted and selected as your submittion, could you do whatever you wanted with that character. In a perfect world i would like to see us implement a rule of, "Your MVL character is only used for MVL games. No others." But this might be a bit intrusive and far beyond what we could expect. Plus most of you may simply disagree.
But yes, some restriction as Mumble outlined would need to be in place.
In short, for anyone reviewing the posts, per reply 102
Point 1) Disagree (I prefer individual submitions).
Point 2) Agreed.
Point 3) Agreed.