Hi all, I'm a fairly new player to Galciv, and I'm playing my second game this time on a small map with 3 beginner AI's instead of on a gigantic map with doofus'. I went with the colony rush strategy and managed to get all but the AI's homeplanet and the next closest to each AI. 8 planets in all. Then, while that was going on I managed to get all but a couple anomolies and converted to building constructors after I didn't need colony ships. I got all the resource nodes but 1 and then the council met. Each player had an equal voting share and the vote was on starbase module limits. I got slammed by all 3 AI's into a max of 4 modules per starbase. Then at the next council meeting I got slammed again by a tax for having colonies and starbases in an opponents territory, 5bc a week each it seems. I am superior in every other way and I am basically stuck with making lots of wimpy starbases to compensate for the module limit unless someone knows a way I can get out from under the council's laws.