Suralle, so you're saying if you have a 8 ship fleet vs an AI 4 ship fleet, only 4 of your ships would fire, not 8? Please check your ships that are not firing to make sure they have weapons. If they don't, they will not fire.
If they do have weapons, could you please send your saved game to gc2bugs@stardock.com? Thanks. |
Actually I have deleted them in the interest of reinstallation of the entire game due to the string not found error plus the fact that cheater codes were detected. However, I did send them to Carielf so she may have them, I will check when I get home to see if the email is still valid and forward them although I fear the zips were in the game area.
All ships I create have weapons in combat minus troopers. I can assure you that the post referred to was with all combatants with weapons aboard. Typically both Laser and Gun type with shielding. What would happen is:
Round 1: Everyone on both sides fires. Damage Calculated. Ships on both side destroyed if any.
Round 2: (I am the instigator) 8 Ship fleet, only 3 or 4 would fire (usually from what I can see however many defenders are left) than the defenders calculated fire happens.
Round 3: (Assuming defenders left) Only 1 or 2 of my ships fire (even though 6 or 7 maybe left) than 1 or 2 of defenders fire.
Now I understand that firing happens at the same time. The problem I am seeing is that not all of my ships that are capabable of firing in round 2 do not. Therefore I may have to go to round 3 where I may lose a ship that is damaged instead of it living like it should have if everyone had fired.
Follow me?
W/R
Suralle Straykat
Kat Lord @ Large