Unfortunately, tactical combat may never make it ito GC2. I've championed the cause once myself, but its the whole exploitation potential that keeps this from becoming a reality.
The only real argument that people have against is that it will make the game too easy. You can happily ignore the people who say it will be too hard to code.
Personally, I beleive it will add more diversity to the game:
The tech list will need to be expanded - ranged weapons, troop killing guns etc
A wider variety of ships will be available - Long range fighters anyone?
Planetary defences will become more important. - defence sats, planetside launchers, batteries etc
Boarding ships - for this alone bring it back much fun was had with this.
Carriers and one man fighters - If star wars, Battlestar galactica and pretty much every single space opera can have it, why can't we?
But this is much repeated fare, but I'm glad you brought this up huhoh - BTW i'd vote 2, twice if i'd get the chance.
Marcanthonas - Both of us know you'd love to see Tactical Combat if it was good enough. Don't be diagreeable