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gruntmaster1 currently has 22 karma from 22 submissions.

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  1. May 17, 2011
    [Mod Utility] Diplomacy Mod Manager v 0.60 - project closed
  2. Feb 16, 2011
    [Mod Utility] Entity Editor and Validation Tool (Fan made, Supports Rebellion)
  3. Feb 04, 2011
    Firing alingment
  4. Nov 03, 2010
    question about abilities
  5. Oct 01, 2010
    Help needed with ability constraints
  6. Jul 14, 2010
    [MOD] Celestial Bodies (update 06/29/09) 0.9 for Entrenchment 1.03
  7. Jun 05, 2010
    modding
  8. May 15, 2010
    Can more than 5 cap ships exist per faction?
  9. May 12, 2010
    Add a custom module to Race Normal Start?
  10. May 07, 2010
    modding
  11. May 04, 2010
    [Mod Utility] Sins Model Tool - UPDATE moving to new language and tool - Entity forge
  12. Apr 08, 2010
    First Time and am rather confused...
  13. Feb 23, 2010
    Two noob questions. Please help.
  14. Feb 23, 2010
    making a race start at a uncolonized planet
  15. Feb 20, 2010
    Real Capital ships for Diplomacy
  16. Feb 12, 2010
    [MOD] Celestial Bodies (update 06/29/09) 0.9 for Entrenchment 1.03
  17. Feb 10, 2010
    {utility release} GUI for convertdata to automate the conversion of files in folders between BIN & TXT
  18. Feb 10, 2010
    What does "hasBombingLevels" mean?
  19. Feb 07, 2010
    gruntmaster1's Profile
  20. Jan 30, 2010
    Mobile Structures/Buildings
  21. Jan 19, 2010
    Assigning multiple hardpoints to abilities
  22. Nov 03, 2009
    Trying to Create An Ability to Increment Target Count Per Bank for Capitals for each Level
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