The September update for Sins of a Solar Empire II has landed, packed with player-requested enhancements and a host of gameplay improvements. This update aims to refine the overall experience following the significant changes introduced in August.
New Customization OptionsPlayers can now fine-tune their gameplay with a variety of new settings. Key additions include a maximum frame rate option, dynamic lighting quality adjustments, and voice-over toggles. The settings window has also been improved for easier navigation, and changes will now apply automatically when closing the window.
Enhanced Key Binding SupportThe update expands key binding options significantly, now supporting numpad inputs and accommodating non-English keyboard layouts. This enhancement ensures that all players can customize their controls to suit their preferences, including the ability to bind right modifier keys separately.
Gameplay and Balance TweaksNumerous gameplay adjustments have been made to improve unit behavior and balance. Issues with units not holding position, phase jumping, and artifact drops have been fixed. Additionally, the update rebalances point defense corvettes and strike craft, making them more effective in their roles.
AI ImprovementsThe AI has received several upgrades, enhancing its ability to engage in NPC raids and retreat logic, making for a more challenging and engaging experience.
User Interface and Multiplayer EnhancementsThe user interface has seen improvements, including better control group management and enhanced visibility for wormholes and stars. Multiplayer features have also been refined, with new server filters and sorting options to streamline the matchmaking process.
Art and Visual Effects UpdatesThe latest visual enhancements feature optimized models for various ships and planets, along with refined effects for the Novalith orbital cannon and planet destruction.