I just noticed that it now costs 5 control to load a citizen on a constructor. What are you trying to accomplish with these changes? Slow down the expansion at the start of the game? There wasn't enough control to use Executive commands as it was. Did you add some source of control points that we're not aware of? This change needs to go in the trash bin asap IMHO.
It was changed to help the AI as it helps no player what so ever, Changes this radical should be deposited on the ashbin of history.
Sure it was thought that every player of the game would wish for the influence conquest of the nearby AI in stead of "doing it ourselves". I on the other hand want to eXplore, eXpand, eXploit, and eXterminate not what ever this game is becoming. Culture and Control if they keep going the way they are destroying the 4Xs in this game they might as well convert it to a RTS or an FPS as it is fast losing its status as a Strategy game.
If you cannot afford to mine resources it kills the building and exploitation part of the game.
Either ONE control point or One Citizen per colonyship/constructor not both and not more than one.
The thing I hate most is this turning this game into a minimaxing hell, play every game the same old way every time or not survive.
Many of us play to have fun pass the time and up till the last two patches 1.55 and 1.60. it was.
Brad, love the game and will still be playing for the moment but this trend away from what made this game FUN in the first 4 versions 5 if you count the Epic release of GC4 is killing my ability to have fun playing GC.
Hope you and the other Devs take this to heart I would hate to lose this game to play it would leave me with only Victoria; Revolutions to play.
