def had a more involved game this patch... AI was much better at trading and having the "evil" races be more aggressive. I really liked the tech tree and adding an additional slot to those ships, def made shipbuilding, esp early on, more fun.
started out as the baratak grove with 7 other civs, few sectors, med starting sector, had 1 other civ start in my sector (krynn). Genius difficulty.
at around turn 50 the festron declared war on me after they crossed the only subspace stream in my sector and colonized a class 1 planet next to my communications starbase, just outside of its influence range. i thought that the declaration of war was a good AI move, since the festron, while rated in the mid out of the 5 civs i had come in contact with, had the largest military, much larger than mine, so they should prob be using it (prob a bad move to actually colonize that planet though, it had a 97% decay for them). i actually thought i might be dead at first, since their military numbers were so much higher, but after quickly filling up a couple command ships and researching and producing only military stuff for a few turns, i was able to build up big enough fleets to start to combat them. I should point out though that i only had the time to do this because after the festron declared war their fleets just kinda circled my territory for a few turns, giving me the time i needed to build up ships and form fleets. If they had targeted my ships with their stronger fleets right after declaring war, while using tiny ships to take my smaller worlds at the same time, i prob would not have survived with my current lack of military. as it was i had been putting everything into manufacturing and esp research so i was able to get strong ships up and running pretty quick though. And about 5 or so turns after the war declaration came in, they start moving in their fleets, but also the drengin declared war on the festron right then, causing the festron to move some forces off which allowed me to be able to hold them off. they did take a couple small planets from me at first but i was able to quickly take them back, take the other small 2 that they had in the sector, and drive them out as the drengin was destroying the rest of their military and taking their worlds. I thought that this was great decisions by both of those civs AI though, to declare war when they did. it made sense and made for a very fun early game
currently at about turn 80 now, and i'm really pulling away from the pack. military right around the others at the top, but my manufacturing is 2x higher than anyone else, including the drengin who got a lot of the festron's planets, and the big thing though is my research is 6x higher than anyone else (without bob). it's at around 150 while everyone else is around 25 or less, so i know it's pretty much won at this point.
I think i was able to do so much better than the other races because of my race's ability to make dead worlds live. the bonuses those class 5 planets give me are so much higher than the class 1 and 2s that it gives me a really big advantage if I time everything right with regular colonization of the best nearby worlds. the AI never colonizes a world in my territory so i know i can let those sit there for a bit and not have to worry about getting them till i'm rdy. and with the ability to bring so many dead worlds to life around my homeworld and other core planets, I do feel that it's a little overpowered right now.
and just wanted to mention again how much i liked the tech tree and that extra ship slot. both made shipbuilding more fun for me overall great job on everything, looking forward to b