I downloaded Galactic Civilizations III a little under a week ago, but have yet to actually play the game due to it freezing every time I try to get past the initial load screen where you set up the game parameters.
I have look through the link below and performed the following for the instructions listed.
https://forums.galciv3.com/486732/galactic-civilizations-iii-support-faq#gameloadingissues
From this link, I took the following steps:
- Verified your Game Cache within Steam
- Verified Page File Size/Virtual Memory is set to default
- Update Video Drivers - I have a Lenovo Thinkpad T470s with a Intel HD Graphics 620 Card, and checked both Intel's and Lenovo's Driver check and both verified I have the most up to date driver.
- Ran as Administrator
- Re-Install Redistributables - I did not perform this task as I am not sure what these are, and did not know if I should run the 2012 or 2015 file.
- Reinstalled DirectX
- Deleted Prefs.ini and installed Low Prefs file
- Finally I completely uninstalled the game, deleted the reference folders, and then re-installed the game, but the issue persisted
I checked my debugger slide every time, and it seemed to always have the same issues with the CD3D11Renderer. I have copied and pasted the full .err file below, please let me know what I am missing! I really want to play this game, and not return it to Steam.
Thanks for the help!
Debug Message: Current Time UTC: 02-18-2021 19:03
Debug Message: Version 4.01, Build #10727, last updated on: 02-18-2021 11:13
Debug Message: Product Version 23.0.8.8
Debug Message: Steam Build
Debug Message: Initializing DLC status
Debug Message: DLC0_Founders Owned: 0 Installed 0 PathExists: 0 Enabled By Default 1
Debug Message: DLC1_MapPack Owned: 0 Installed 0 PathExists: 0 Enabled By Default 1
Debug Message: DLC1_5_Registration Owned: 0 Installed 0 PathExists: 0 Enabled By Default 1
Debug Message: DLC2_MegaEvents Owned: 1 Installed 1 PathExists: 1 Enabled By Default 1
Debug Message: DLC3_Snathi Owned: 1 Installed 1 PathExists: 1 Enabled By Default 1
Debug Message: DLC4_PrecursorWorlds Owned: 1 Installed 1 PathExists: 1 Enabled By Default 1
Debug Message: EXP1_Mercenaries Owned: 1 Installed 1 PathExists: 1 Enabled By Default 1
Debug Message: DLC5_BuildersKit Owned: 0 Installed 0 PathExists: 0 Enabled By Default 1
Debug Message: DLC6_RiseoftheTerrans Owned: 1 Installed 1 PathExists: 1 Enabled By Default 1
Debug Message: DLC7_LostTreasures Owned: 1 Installed 1 PathExists: 1 Enabled By Default 1
Debug Message: DLC8_AltarianProphecy Owned: 1 Installed 1 PathExists: 1 Enabled By Default 1
Debug Message: EXP2_Crusade Owned: 1 Installed 1 PathExists: 1 Enabled By Default 1
Debug Message: DLC10_MechKit Owned: 1 Installed 1 PathExists: 1 Enabled By Default 1
Debug Message: EXP3_Intrigue Owned: 1 Installed 1 PathExists: 1 Enabled By Default 1
Debug Message: DLC11_StarControlHeroes Owned: 1 Installed 1 PathExists: 1 Enabled By Default 1
Debug Message: EXP4_Retribution Owned: 1 Installed 1 PathExists: 1 Enabled By Default 1
Debug Message: DLC12_StarControlVillains Owned: 1 Installed 1 PathExists: 1 Enabled By Default 1
Debug Message: DLC13_StrangeNewWorlds Owned: 0 Installed 0 PathExists: 0 Enabled By Default 1
Debug Message: DLC14_WorldsInCrisis Owned: 1 Installed 1 PathExists: 1 Enabled By Default 1
Debug Message: Finished initializing DLC status
Debug Message: Initializing data directories
Debug Message: Checking if data bins needs to be rebuilt.
Debug Message: Loading options binary
Debug Message: Initialize Prefs
Debug Message: Checking data binaries
Debug Message: Loading core binary
Debug Message: Core XML has been changed: Yes
Debug Message: Setting core data
Debug Message: Loading particles binary
Debug Message: Setting particle data
Debug Message: Registering types
Debug Message: Setting data for assets
Debug Message: Activation successful.
Debug Message: Checking virtual memory
Debug Message: Initializing event center
Debug Message: Checking for valid working directory
Debug Message: Entering WinMain
Debug Message: ******* Starting Game Shell *******
Debug Message: InitializeResources.
Debug Message: Initializing Shell
Debug Message: Initializing Fonts
Debug Message: RegisterFont: Font with file: BankGthd.ttf, face index: 0, size 18 ALREADY registered, ID of -245753110 with same properties will not be registered separately.
Debug Message: Initializing Fonts - complete
Debug Message: Initializing Direct3D
DebugMessage: Particle Engine Created.
Debug Message: Adding DXSAS clean up function
Debug Message: Initializing device
Debug Message: DrawManager InitializeDevice
Debug Message: Creating renderer
Debug Message: Initializing Direct3D 11 Renderer
Debug Message: Creating FBX animation core
Debug Message: Enumerating device settings
Debug Message: CD3D11RendererSettings::Enumerate: Preferred adapter is 0
Debug Message: CD3D11RendererSettings::Enumerate: Creating DXGI 1.1 factory
Debug Message: CD3D11RendererSettings::Enumerate: Enumerating adapters
Debug Message: CD3D11RendererSettings::Enumerate: adapter enumerated
Debug Message: CD3D11RendererSettings::Enumerate: Adapter 0
Debug Message: CD3D11RendererSettings::Enumerate: Description: Intel(R) HD Graphics 620
Debug Message: CD3D11RendererSettings::Enumerate: Vender ID: 0x8086 (32902)
Debug Message: CD3D11RendererSettings::Enumerate: Device ID: 0x5916 (22806)
Debug Message: CD3D11RendererSettings::Enumerate: SettingsLevel: 3
Debug Message: CD3D11RendererSettings::Enumerate: Dedicated Video Mem: 134217728 bytes
Debug Message: CD3D11RendererSettings::Enumerate: Dedicated System Mem: 0 bytes
Debug Message: CD3D11RendererSettings::Enumerate: Enumerating outputs for adapter 0
Debug Message: CD3D11RendererSettings::Enumerate: 43 display modes found for adapter 0, output 0
Debug Message: CD3D11RendererSettings::Enumerate: 74 display modes found for adapter 0, output 1
Debug Message: CD3D11RendererSettings::Enumerate: 130 display modes found for adapter 0, output 2
Debug Message: CD3D11RendererSettings::Enumerate: adapter enumerated
Debug Message: CD3D11RendererSettings::Enumerate: Adapter 1
Debug Message: CD3D11RendererSettings::Enumerate: Description: Microsoft Basic Render Driver
Debug Message: CD3D11RendererSettings::Enumerate: Vender ID: 0x1414 (5140)
Debug Message: CD3D11RendererSettings::Enumerate: Device ID: 0x8c (140)
Debug Message: CD3D11RendererSettings::Enumerate: SettingsLevel: 3
Debug Message: CD3D11RendererSettings::Enumerate: Dedicated Video Mem: 0 bytes
Debug Message: CD3D11RendererSettings::Enumerate: Dedicated System Mem: 0 bytes
Debug Message: CD3D11RendererSettings::Enumerate: Enumerating outputs for adapter 1
Debug Message: Selected Adapter Description:
Debug Message: Description: Intel(R) HD Graphics 620
Debug Message: Vender ID: 8086 (32902)
Debug Message: Device ID: 5916 (22806)
Debug Message: Choosing initial renderer settings
Debug Message: Setting resolution to 1920 x 1080
Debug Message: Initializing Renderer APIs
Debug Message: (CD3D11Renderer) Initializing driver
Debug Message: CreateDeviceAndSwapChain
Debug Message: DirectX Feature Level: DirectX 11.0
Debug Message: Device SUPPORTS raw and structured buffers
Debug Message: Initializing 2d screen space effect
Debug Message: Device is now ready
Debug Message: Registering text renderer icons
Debug Message: Creating SDF animation core
Debug Message: Attempting to force low performance settings
Debug Message: Forcing low performance settings
Debug Message: FXManager, FXElement size: 720 bytes
Debug Message: Shell initialization complete
Debug Message: Shell Initialized
Debug Message: CGalCiv3Shell::RequestInitializationState from: Invalid to: Uninitialized
Debug Message: Loading texture atlas 0
Debug Message: LoadTextureAtlasIndexFromMem: LOADING TEXTURE ATLAS FILE: c:\program files (x86)\steam\steamapps\common\Galactic Civilizations III\Screens\Atlas\Atlas.dxatlas
Debug Message: LoadTextureAtlasIndexFromMem: SUCCESSFULLY LOADED c:\program files (x86)\steam\steamapps\common\Galactic Civilizations III\Screens\Atlas\Atlas.dxatlas
Debug Message: Finished loading texture atlas 0
Debug Message: ***** Initializing Game *****
Debug Message: Timer Frequency is 0 989680
Debug Message: CGalCiv3Shell::RequestInitializationState from: Uninitialized to: Initialized
Debug Message: Creating anchor win
Debug Message: Create popup manager
Debug Message: Initializing Sound
Debug Message: Initializing bink
Debug Message: Initializing bink threads
Debug Message: Initializing bink sound
Debug Message: Initializing bink resources
Debug Message: Initializing bink effect
Debug Message: CInfluenceSystem::CInfluenceSystem size_influenceMapActual 5308416 size_influenceMapCache 5308416 size_lastTurnOwningPlayerIndex 1327104 size_prevOwningPlayerIndex 1327104 size_owningPlayerIndex 1327104 size_isSectorChanged 20736 size_numOwnedTiles 480 size_influnceMapAll
Debug Message: Game XML has been changed: Yes
Debug Message: CGalCiv3Shell::RequestInitializationState from: Initialized to: LoadingContinentTextures
Debug Message: Creating initial screens
Debug Message: Create setup screens.
Debug Message: Creating remaining screens
Debug Message: Set mouse
Debug Message: Set update timer
Debug Message: TachyonSystem: Starting initialization
Debug Message: TachyonSystem: Initialization successful
Debug Message: TachyonSystem: Starting authentication request
Debug Message: Popup Manager Update: Unhiding FullScreenBink
Debug Message: TachyonSystem: Successfully retrieved cached authentication response
Debug Message: TachyonSystem: Starting encrypted app ticket request
Debug Message: TachyonSystem: Successfully retrieved encrypted app ticket response
Debug Message: TachyonSystem: Starting authentication request
Debug Message: LoadTextureAtlasIndexFromMem: LOADING TEXTURE ATLAS FILE: c:\program files (x86)\steam\steamapps\common\Galactic Civilizations III\Gfx\planets\generic_heightmaps\Atlas.dxatlas
Debug Message: LoadTextureAtlasIndexFromMem: SUCCESSFULLY LOADED c:\program files (x86)\steam\steamapps\common\Galactic Civilizations III\Gfx\planets\generic_heightmaps\Atlas.dxatlas
Debug Message: TachyonSystem: Successfully retrieved authentication response
Debug Message: TachyonSystem: Starting profile request
Debug Message: TachyonSystem: Successfully retrieved server identity response
Debug Message: TachyonSystem: Server identity response successful (build: 2021-02-10 17:24:09 Developmental, identity: galciv3-api-tachyon.stardock.net, url: galciv3-api-tachyon.stardock.net)
Debug Message: TachyonSystem: Successfully retrieved profile response
Debug Message: TachyonSystem: Profile response successful (emailValidated: 0, emailUISuppressed: 0)
Debug Message: LoadTextureAtlasIndexFromMem: LOADING TEXTURE ATLAS FILE: c:\program files (x86)\steam\steamapps\common\Galactic Civilizations III\Gfx\planets\custom_heightmaps\Atlas.dxatlas
Debug Message: LoadTextureAtlasIndexFromMem: SUCCESSFULLY LOADED c:\program files (x86)\steam\steamapps\common\Galactic Civilizations III\Gfx\planets\custom_heightmaps\Atlas.dxatlas
Debug Message: LoadTextureAtlasIndexFromMem: LOADING TEXTURE ATLAS FILE: c:\program files (x86)\steam\steamapps\common\Galactic Civilizations III\Gfx\planets\custom_base_heightmaps\Atlas.dxatlas
Debug Message: LoadTextureAtlasIndexFromMem: SUCCESSFULLY LOADED c:\program files (x86)\steam\steamapps\common\Galactic Civilizations III\Gfx\planets\custom_base_heightmaps\Atlas.dxatlas
Debug Message: CInitializationGfxListener::OnLoadContinentsTextureTailA
Debug Message: CInitializationGfxListener::OnLoadContinentsTextureTailB - All continent per-pixel data is now available
Debug Message: CInitializationListener::OnSetContinentsPerPixelDataTail
Debug Message: CGalCiv3Shell::RequestInitializationState from: LoadingContinentTextures to: CreatingContinentData
Debug Message: CInitializationGfxListener::OnCreatingContinentsTail
Debug Message: CInitializationListener::OnSetContinentsDataTailA
Debug Message: CInitializationListener::OnSetContinentsDataTailB
Debug Message: CGalCiv3Shell::RequestInitializationState from: CreatingContinentData to: DoneCreatingContinentData
Debug Message: Popup Manager Update: Unhiding TitleWnd
Debug Message: Response: 0|0|0|1
Debug Message: Popup Manager Update: Unhiding LoadingWnd
Debug Message: STARTUP_STATE CreateMap 25.051125
Debug Message: STARTUP_STATE CreateMapBegin 0.017618
Debug Message: STARTUP_STATE SetupPlayers 0.127410
Debug Message: CreateModifier: modId 5466 lifetime 0 duration -1 modifierObjectID 1
Debug Message: STARTUP_STATE FixupPlayerSlots 0.276560
Debug Message: STARTUP_STATE SetLocalPlayerID ulPlayerID -1
Debug Message: STARTUP_STATE SetLocalPlayerID ulPlayerID 0
Debug Message: Diplomacy State Changed. [PlayerID 9, PlayerID 0, Foreign -> Enemy]
Debug Message: Diplomacy State Changed. [PlayerID 9, PlayerID 3, Foreign -> Enemy]
Debug Message: Diplomacy State Changed. [PlayerID 9, PlayerID 5, Foreign -> Enemy]
Debug Message: Diplomacy State Changed. [PlayerID 9, PlayerID 7, Foreign -> Enemy]
Debug Message: TachyonSystem: Attempting to send match report
Debug Message: TachyonSystem: Game GUID: 1E16190E-1409-48D4-B969-0F1C6F03B754
Debug Message: TachyonSystem: Local PersonaID: BEBA4B3D-F26E-EB11-80F2-005056AB72CD
Debug Message: TachyonSystem: Submitted match report
Debug Message: StartGame 0.000000
Debug Message: Game Started (Quick Start).
Debug Message: ShipComponent Created. [ Name Dreadlord_Claw]
Debug Message: ShipComponent Created. [ Name Dreadlord_Tentacle_Extended]
Debug Message: ShipComponent Created. [ Name Dreadlord_Tentacle_Long]
Debug Message: ShipComponent Created. [ Name Dreadlord_Tentacle_Pinched]
Debug Message: ShipComponent Created. [ Name DreadLord_Tentacle_Pinched]
Debug Message: ShipComponent Created. [ Name Monster_Wing_01]
Debug Message: ShipComponent Created. [ Name PeaceKeeperLeg_01]
Debug Message: ShipComponent Created. [ Name PeaceKeerpLeg_02]
Debug Message: ShipComponent Created. [ Name Hive_Shield_00]
Debug Message: ShipComponent Created. [ Name Resistance_CargoCylFrame]
Debug Message: ShipComponent Created. [ Name Resistance_CargoSpire]
Debug Message: ShipComponent Created. [ Name Resistance_MilitaryShield]
Debug Message: ShipComponent Created. [ Name Resistance_MilitarySpireSimplified]
Debug Message: ShipComponent Created. [ Name Resistance_MilitarySpire]
Debug Message: ShipComponent Created. [ Name Resistance_SurveyColumn]
Debug Message: ShipComponent Created. [ Name Slyne_EnergyBall]
Debug Message: TachyonSystem: Successfully retrieved match report response
Debug Message: TachyonSystem: Successfully sent match report
Debug Message: Map Generation using seed: 2131244668
DebugMessage: TemplateListBoxScrollBarVerticalSBSlider setting size 19 x 0
Debug Message: Popup Manager Update: Unhiding MainGameWnd
Debug Message: InitMapGfx Started...
Debug Message: InitMapGfx finished.
DebugMessage: TemplateListBoxScrollBarVerticalSBSlider setting size 19 x 0
Debug Message: Building tech tree for node: MasterEngineeringTech
Debug Message: Building tech tree for node: MasterColonizationTech
Debug Message: Building tech tree for node: MasterWarfareTech
Debug Message: Building tech tree for node: MasterCommunicationsTech
Debug Message: ShipComponent Created. [ Name AsteroidBase_Part_04]
Debug Message: ShipComponent Created. [ Name AsteroidBase_Part_05]
Debug Message: ShipComponent Created. [ Name GateCore]
Debug Message: ShipComponent Created. [ Name HypergateModule]
Debug Message: ShipComponent Created. [ Name PrecursorRelic_02]
Debug Message: ShipComponent Created. [ Name Supply_Module]
Debug Message: ShipComponent Created. [ Name TheRelicPart_01]
Debug Message: Attempting to override planet on tile: Warith II 58,30
Debug Message: Planet Destroyed. [ID 9248]
Debug Message: Send MainMapGfxEventTypeLoadingQueueTail
Debug Message: Popup Manager Update: Unhiding StartUpPopupWnd
Debug Message: OnMainGameWndInitialize Handled
Debug Message: OnLoadingQueueTail 23.432346
Debug Message: OnInitializationComplete 0.377450
Debug Message: OnInitialized 0.023348
Debug Message: SetAITrigger
Debug Message: Started Skirmish
Debug Message: Start AI Process
Debug Message: CD3D11Renderer::CreateTextureFromFile FAILED to create shader resource view from file: c:\program files (x86)\steam\steamapps\common\Galactic Civilizations III\Screens\Small\GC3_S_Artifact_List_Entry_Down.png Error: (887a0005) The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
Reason: Device hung.
Debug Message: CD3D11Renderer::CreateTextureFromFile FAILED to create shader resource view from file: c:\program files (x86)\steam\steamapps\common\Galactic Civilizations III\Screens\Small\GC3_S_Artifact_List_Entry_Down.png Error: (887a0005) The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
Reason: Device hung.
Debug Message: CD3D11Renderer::CreateTextureFromFile FAILED to create shader resource view from file: c:\program files (x86)\steam\steamapps\common\Galactic Civilizations III\Screens\Small\GC3_S_Artifact_List_Entry_Down.png Error: (887a0005) The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
Reason: Device hung.
Debug Message: CD3D11Renderer::CreateTextureFromFile FAILED to create shader resource view from file: c:\program files (x86)\steam\steamapps\common\Galactic Civilizations III\Screens\Small\GC3_S_Artifact_List_Entry_Down.png Error: (887a0005) The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
Reason: Device hung.
Debug Message: CD3D11Renderer::CreateTextureFromFile FAILED to create shader resource view from file: c:\program files (x86)\steam\steamapps\common\Galactic Civilizations III\Screens\Small\GC3_S_Artifact_Charge_Back.png Error: (887a0005) The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
Reason: Device hung.
Debug Message: CD3D11Renderer::CreateTextureFromFile FAILED to create shader resource view from file: c:\program files (x86)\steam\steamapps\common\Galactic Civilizations III\Gfx\Icons\Artifacts\Military_Artifact_Thumb.png Error: (887a0005) The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
Reason: Device hung.
Debug Message: ERROR: (CD3D11Renderer) Failed to create a vertex buffer ((887a0005) The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
Reason: Device hung.): size: 80 flags: 1 usage: 0.
Debug Message: ERROR: CreateTexture failed to create DirectX 11 2D texture. Size: 512 x 512, mips=1
Debug Message: Resource Manager Failed to create unmanaged texture: Planet_Thumb_9167
Debug Message: ERROR: (CD3D11Renderer) Failed to create a vertex buffer ((887a0005) The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
Reason: Device hung.): size: 84840 flags: 1 usage: 0.
Debug Message: ERROR: CSDFMeshSection::InitializeVertexBuffer failed to get vertex buffer of size: 84840
Debug Message: ERROR: CSDFMeshSection::InitializeVertexBuffer FAILED
Debug Message: CD3D11Renderer::CreateTextureFromFile FAILED to create staging texture from file: c:\program files (x86)\steam\steamapps\common\Galactic Civilizations III\Gfx\PlanetGfx\Star_Yellow_Texture_Test.dds Error: (887a0005) The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
Reason: Device hung.
Debug Message: Attemping to load c:\program files (x86)\steam\steamapps\common\Galactic Civilizations III\Gfx\PlanetGfx\Star_Yellow_Texture_Test.dds texture from file
Debug Message: CD3D11Renderer::CreateTextureFromFile FAILED to create shader resource view from file: c:\program files (x86)\steam\steamapps\common\Galactic Civilizations III\Gfx\PlanetGfx\Star_Yellow_Texture_Test.dds Error: (887a0005) The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
Reason: Device hung.
Debug Message: Star Graphic failed to load surface texture file: gfx/PlanetGfx/Star_Yellow_Texture_Test.dds
Debug Message: ERROR: (CD3D11Renderer) Failed to create a vertex buffer ((887a0005) The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
Reason: Device hung.): size: 1433828 flags: 1 usage: 0.
Debug Message: ERROR: CSDFMeshSection::InitializeVertexBuffer failed to get vertex buffer of size: 1433828
Debug Message: ERROR: CSDFMeshSection::InitializeVertexBuffer FAILED
Debug Message: ERROR: (CD3D11Renderer) Failed to create a vertex buffer ((887a0005) The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
Reason: Device hung.): size: 637384 flags: 1 usage: 0.
Debug Message: ERROR: CSDFMeshSection::InitializeVertexBuffer failed to get vertex buffer of size: 637384
Debug Message: ERROR: CSDFMeshSection::InitializeVertexBuffer FAILED
Debug Message: CD3D11Renderer::CreateTextureFromFile FAILED to create shader resource view from file: c:\program files (x86)\steam\steamapps\common\Galactic Civilizations III\Gfx\Icons\Artifacts\Military_Artifact_Thumb.png Error: (887a0005) The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
Reason: Device hung.
Debug Message: ERROR: (CD3D11Renderer) Failed to create a vertex buffer ((887a0005) The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
Reason: Device hung.): size: 57316 flags: 0 usage: 0.
Debug Message: ERROR: (CD3D11Renderer) Failed to create a vertex buffer ((887a0005) The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
Reason: Device hung.): size: 57316 flags: 0 usage: 0.
Debug Message: ERROR: (CD3D11Renderer) Failed to create a vertex buffer ((887a0005) The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
Reason: Device hung.): size: 96 flags: 1 usage: 0.
Debug Message: CQuadBatch::FillHardwareGeometryVertexBuffer FAILED to create and fill vertex buffer
Debug Message: ERROR: (CD3D11Renderer) Failed to create a vertex buffer ((887a0005) The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
Reason: Device hung.): size: 544000 flags: 3 usage: 0.
Debug Message: WARNING: Quad batch failed to create instance vertex buffer for hardware method
Debug Message: ERROR: (CD3D11Renderer) Failed to create a vertex buffer ((887a0005) The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
Reason: Device hung.): size: 96 flags: 1 usage: 0.
Debug Message: CQuadBatch::FillHardwareGeometryVertexBuffer FAILED to create and fill vertex buffer
Debug Message: ERROR: (CD3D11Renderer) Failed to create a vertex buffer ((887a0005) The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
Reason: Device hung.): size: 544000 flags: 3 usage: 0.
Debug Message: WARNING: Quad batch failed to create instance vertex buffer for hardware method
Debug Message: ERROR: (CD3D11Renderer) Failed to create a vertex buffer ((887a0005) The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
Reason: Device hung.): size: 96 flags: 1 usage: 0.
Debug Message: CQuadBatch::FillHardwareGeometryVertexBuffer FAILED to create and fill vertex buffer
Debug Message: ERROR: (CD3D11Renderer) Failed to create a vertex buffer ((887a0005) The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
Reason: Device hung.): size: 544000 flags: 3 usage: 0.
Debug Message: WARNING: Quad batch failed to create instance vertex buffer for hardware method
Debug Message: ERROR: (CD3D11Renderer) Failed to create a vertex buffer ((887a0005) The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
Reason: Device hung.): size: 96 flags: 1 usage: 0.
Debug Message: CQuadBatch::FillHardwareGeometryVertexBuffer FAILED to create and fill vertex buffer
Debug Message: ERROR: (CD3D11Renderer) Failed to create a vertex buffer ((887a0005) The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
Reason: Device hung.): size: 544000 flags: 3 usage: 0.
Debug Message: WARNING: Quad batch failed to create instance vertex buffer for hardware method
Debug Message: ERROR: (CD3D11Renderer) Failed to create a vertex buffer ((887a0005) The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
Reason: Device hung.): size: 96 flags: 1 usage: 0.
Debug Message: CQuadBatch::FillHardwareGeometryVertexBuffer FAILED to create and fill vertex buffer
Debug Message: ERROR: (CD3D11Renderer) Failed to create a vertex buffer ((887a0005) The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
Reason: Device hung.): size: 544000 flags: 3 usage: 0.
Debug Message: WARNING: Quad batch failed to create instance vertex buffer for hardware method
Debug Message: ERROR: (CD3D11Renderer) Failed to create a vertex buffer ((887a0005) The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
Reason: Device hung.): size: 96 flags: 1 usage: 0.
Debug Message: CQuadBatch::FillHardwareGeometryVertexBuffer FAILED to create and fill vertex buffer
Debug Message: ERROR: (CD3D11Renderer) Failed to create a vertex buffer ((887a0005) The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
Reason: Device hung.): size: 544000 flags: 3 usage: 0.
Debug Message: WARNING: Quad batch failed to create instance vertex buffer for hardware method
Debug Message: ERROR: (CD3D11Renderer) Failed to create a vertex buffer ((887a0005) The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
Reason: Device hung.): size: 96 flags: 1 usage: 0.
Debug Message: CQuadBatch::FillHardwareGeometryVertexBuffer FAILED to create and fill vertex buffer
Debug Message: ERROR: (CD3D11Renderer) Failed to create a vertex buffer ((887a0005) The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
Reason: Device hung.): size: 544000 flags: 3 usage: 0.
Debug Message: WARNING: Quad batch failed to create instance vertex buffer for hardware method
Debug Message: CD3D11Renderer::CreateTextureFromFile FAILED to create shader resource view from file: c:\program files (x86)\steam\steamapps\common\Galactic Civilizations III\Gfx\Icons\Artifacts\Military_Artifact_Thumb.png Error: (887a0005) The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
Reason: Device hung.
Debug Message: ERROR: (CD3D11Renderer) Failed to create a vertex buffer ((887a0005) The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
Reason: Device hung.): size: 57316 flags: 0 usage: 0.
Debug Message: ERROR: (CD3D11Renderer) Failed to create a vertex buffer ((887a0005) The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
Reason: Device hung.): size: 57316 flags: 0 usage: 0.
Debug Message: CD3D11Renderer::CreateTextureFromFile FAILED to create shader resource view from file: c:\program files (x86)\steam\steamapps\common\Galactic Civilizations III\Gfx\Icons\Artifacts\Military_Artifact_Thumb.png Error: (887a0005) The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
Reason: Device hung.
Debug Message: ERROR: (CD3D11Renderer) Failed to create a vertex buffer ((887a0005) The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
Reason: Device hung.): size: 57316 flags: 0 usage: 0.
Debug Message: ERROR: (CD3D11Renderer) Failed to create a vertex buffer ((887a0005) The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
Reason: Device hung.): size: 57316 flags: 0 usage: 0.
Debug Message: CD3D11Renderer::CreateTextureFromFile FAILED to create shader resource view from file: c:\program files (x86)\steam\steamapps\common\Galactic Civilizations III\Gfx\Icons\Artifacts\Military_Artifact_Thumb.png Error: (887a0005) The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
Reason: Device hung.
Debug Message: ERROR: (CD3D11Renderer) Failed to create a vertex buffer ((887a0005) The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
Reason: Device hung.): size: 57316 flags: 0 usage: 0.
Debug Message: ERROR: (CD3D11Renderer) Failed to create a vertex buffer ((887a0005) The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
Reason: Device hung.): size: 57316 flags: 0 usage: 0.
Debug Message: CD3D11Renderer::CreateTextureFromFile FAILED to create shader resource view from file: c:\program files (x86)\steam\steamapps\common\Galactic Civilizations III\Gfx\Icons\Artifacts\Military_Artifact_Thumb.png Error: (887a0005) The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
Reason: Device hung.
Debug Message: ERROR: (CD3D11Renderer) Failed to create a vertex buffer ((887a0005) The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
Reason: Device hung.): size: 57316 flags: 0 usage: 0.
Debug Message: ERROR: (CD3D11Renderer) Failed to create a vertex buffer ((887a0005) The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
Reason: Device hung.): size: 57316 flags: 0 usage: 0.
Debug Message: CD3D11Renderer::CreateTextureFromFile FAILED to create shader resource view from file: c:\program files (x86)\steam\steamapps\common\Galactic Civilizations III\Gfx\Icons\Artifacts\Military_Artifact_Thumb.png Error: (887a0005) The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
Reason: Device hung.
Debug Message: ERROR: (CD3D11Renderer) Failed to create a vertex buffer ((887a0005) The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
Reason: Device hung.): size: 57316 flags: 0 usage: 0.
Debug Message: ERROR: (CD3D11Renderer) Failed to create a vertex buffer ((887a0005) The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
Reason: Device hung.): size: 57316 flags: 0 usage: 0.
Debug Message: CD3D11Renderer::CreateTextureFromFile FAILED to create shader resource view from file: c:\program files (x86)\steam\steamapps\common\Galactic Civilizations III\Gfx\Icons\Artifacts\Military_Artifact_Thumb.png Error: (887a0005) The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
Reason: Device hung.
Debug Message: ERROR: (CD3D11Renderer) Failed to create a vertex buffer ((887a0005) The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
Reason: Device hung.): size: 57316 flags: 0 usage: 0.
Debug Message: ERROR: (CD3D11Renderer) Failed to create a vertex buffer ((887a0005) The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
Reason: Device hung.): size: 57316 flags: 0 usage: 0.
Debug Message: CD3D11Renderer::CreateTextureFromFile FAILED to create shader resource view from file: c:\program files (x86)\steam\steamapps\common\Galactic Civilizations III\Gfx\Icons\Artifacts\Military_Artifact_Thumb.png Error: (887a0005) The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
Reason: Device hung.
Debug Message: ERROR: (CD3D11Renderer) Failed to create a vertex buffer ((887a0005) The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
Reason: Device hung.): size: 57316 flags: 0 usage: 0.
Debug Message: ERROR: (CD3D11Renderer) Failed to create a vertex buffer ((887a0005) The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
Reason: Device hung.): size: 57316 flags: 0 usage: 0.
Debug Message: CD3D11Renderer::CreateTextureFromFile FAILED to create shader resource view from file: c:\program files (x86)\steam\steamapps\common\Galactic Civilizations III\Gfx\Icons\Artifacts\Military_Artifact_Thumb.png Error: (887a0005) The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
Reason: Device hung.
Debug Message: CReloadGraphicTask: Failed 10 attempts to load graphic: c:\program files (x86)\steam\steamapps\common\Galactic Civilizations III\Gfx\Icons\Artifacts\Military_Artifact_Thumb.png. Error: (887a0005) The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
Reason: Device hung. The task will now be terminated.
Debug Message: ERROR: (CD3D11Renderer) Failed to create a vertex buffer ((887a0005) The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
Reason: Device hung.): size: 57316 flags: 0 usage: 0.
Debug Message: ERROR: (CD3D11Renderer) Failed to create a vertex buffer ((887a0005) The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
Reason: Device hung.): size: 57316 flags: 0 usage: 0.
Debug Message: ERROR: (CD3D11Renderer) Failed to create a vertex buffer ((887a0005) The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
Reason: Device hung.): size: 57316 flags: 0 usage: 0.
Debug Message: CReloadGraphicTask: Failed 10 attempts to load graphic: SimplePolyNodeVertexBuffer - Vertex Buffer 7. Error: (887a0005) The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
Reason: Device hung. The task will now be terminated.
Debug Message: ERROR: (CD3D11Renderer) Failed to create a vertex buffer ((887a0005) The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
Reason: Device hung.): size: 57316 flags: 0 usage: 0.
Debug Message: CReloadGraphicTask: Failed 10 attempts to load graphic: SimplePolyNodeVertexBuffer - Vertex Buffer 8. Error: (887a0005) The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
Reason: Device hung. The task will now be terminated.
DebugMessage: WM_CLOSE message received.
Debug Message: MWin Strip Engine: Max used verts was 1000 verts
Debug Message: MWin Strip Engine: Max used verts was 1000 verts