o.k. - The Measured start with Malevolent .....
this is at first an surprise - as the info text i have (in german) dont suggest it start as Malevolent
(and i have anyway thinked all races start with neutral - as the whole event system and especial the bonuses make not much sense otherwise... which would be sad, not the first time in GC3 ...)
and i have not seen an info that an ideology is "not changable" .....
So both would (if this not an bug that the ideology dont change) be nice to better explained - Example :
This Race start with Ideology X at Start and can only be hard changed/not changed at all....
[Edit] to clarify - i have no problem if an AI race start with an pre-defined ideology, but even then it should be in the info text shown - but an player race should start with neutral or it musst better show to the player which ideology start with.. and this make as writen, the whole event>ideology points system questionable in is current behavor ..