I know there are events which add resources during the game (and generally like the idea), but there seem to be maps/games where this is happening at an excessive rate?
At least that's my impression, I play with *rare settings usually, as it's more challenging to get resources IMO. But in some games, after 150, 200 or more turns the map seems to be littered with resources. Do those events fire multiple times or how does this work?
IMO it simply is not fun at all. Sure, more stuff is nice, but if you can get everything easily after a while, without any effort then what is really the point of those resources, or the *rare setting?
Is this intentional, or a sign that something's wrong?