perhaps a way to take out a loan or a pawn shop ?? lol
Funny you should mention that. I have an idea for a chain of events that can do this, just not sure its wanted/needed.
the AI government cant cover the number of planets they have but their morality is still at 100.. they switched from a govt that covered more to less
AI handicap for morale on incredible should keep AI planets happy all time. (Default)
AI when they lose income such as a planet ? they lose their fleets sometimes and not be able to come back.. I did see a fleet just pop out of existence - thats why I thought upkeep should be cheaper..
*****What are your AI improvements for strategy in the mod ? in what way are they better , in your opinion than the 3.2 AI ?****
Theres not much difference here, just a few weights for certain ships and removal of rush buy on some ships. This will probably be removed, I was seeing if the AI would stop wasting its money on scouts and un-needed colony ships etc.
How many hexes is the range of the starbase with vigilant ability ? I am only getting 5 , I believe it was supposed to be 6
I have not changed this.
could not destroy the capital and rebuild it
You have never been able to do this.
What are YOUR personal optimal settings for galaxy ? I like some habitable planets but I always get too many or too few .. do the asteroid settings or anomalies change the habitable planet frequency ?
Depends what mood I am in tbh, usually either occasional on everything or comman on everything. (Habitable planets always common)
Asteroids/Anomalies should not effect planets.
Just out of curiosity...
You left the MOAR Planets out of the beta, missed or deliberate for some reason?
Yeah its buggy (base game bug), and not been updated since last time.