I have watched this so many times.
With our work on Star Control: Origins, we now have an engine that really could create a truly sophisticated battle system like this. I wouldn't want to do this for Star Control since the charm of its battles is that they are fast and and simple.
But I bet I'm not the only person who would like to see a modern game that takes all the various systems into account. There are some interesting ones I've seen that remind me of FTL but I'd want something that is presented more like this.