There is no randomness so it's ultimately "Scripted" in that sense. If player Q does the same things as player M then the same things will result.
Okay...but...that's not the sense I meant at all. I was really asking about, like, how much we can go off-script story-wise. Not code-scripting but scripting in more of a screenplay sense. Like, how much we can affect the face of the galaxy without having to have chats with aliens to do it?
if you do X, it will affect variable Y and if variable Y is less than threshold Z then consequence A will occur.
And if variable Y is more than threshold Z, then consequence B will occur, I assume.
But my question is how far-reaching A or B might end up being, even if only that A or B ends helping C and/or D, and suddenly we've got a whole butterfly effect happening where, because of action X, planet Alpha will be conquered by empire Epsilon, where that would not have happened if action X hadn't been taken.
How much can action X--or repeated action X, or action X plus other actions--affect the map without it being part of the written, must-interact-with-specific-characters-to-make-it-happen, screenplay script?