Hey Frogboy, glad to see the old gang is getting back together and glad to see that this game is going to remain a priority. I invested in being a founder because I trusted you guys mainly because of my experience with Elemental. I saw that when you guys see that a game is not up to snuff, you put it right. I liked GCIII at release, but it never grabbed me the way GCII did. I think it is very positive that you look at this game and say, "good, but not good enough," and am very excited about the bullet points you put forth here as I agree with every one of them, but am especially excited about the idea of politics.
Would you mind expanding some on your distinction between Simcity and strategy as it applies to GCIII? How you build up your infrastructure is a strategic choice, so when you say you want more strategy, are you referring to more conflict (both military and diplomatic)? One thing I have noticed is that it tends to be relatively easy to get to a stasis point in this and many other 4x games where you don't really have to interact with other factions if you don't want to, is this the problem?