I do. But StarDock is public about creating this... Thing, and they want feedback. I'm not sure what would affect them the most, so I'll just continue posting.
Yep, we definitely want feedback on the Star Control game we are creating. What affects us the most is constructive feedback and reasoning be it positive or negative. Tell us about your Star Control experiences and what you loved and didn't like about the game and why. What was the most memorable moment for you when you played? What was the most disappointing? What are some experiences that reminded you of Star Control or experiences you wished you could have had.
I believe i raised an opinion shared by many already, but here it is again below my new reply right here:
There are many memorable moments and excitement factors to name a few that fuels the desire to explore was the fact that it felt unbelievably real: let me explain:
This is what i believe everyone have in common WRT what a new Star Control should be like !
One of the biggest dreams in all humanity since the knowledge of what we as humans exist in ie An uncomprehendingly vast universe filled with 100s of billions of stars and planets is for man to travel to the stars, fast forward to the 1990's A company called Accolade made that reality unbelievably come true !! I enjoyed the Melee on sc2 (i played sc2 before sc1) But when i actually discovered that i was able to explore the universe without restriction, i was blown away beyond heaven, i could not believe what i had dreamed my whole life became true with Star control 2, i was presented with an intriguing storyline equally passionately done as the universe, stars, planets, ships, aliens, and physics created by this talented team. It was like hitting one jackpot,atop another atop another, the further i ventured into this game.
The Fx was surreal, the sound, music provided an atmosphere of the intriguing strangeness of space, the glory felt when flying in hyperspace, the excitement felt when entering a galaxy, with the the music enhancing the experience, wondering what to expect, what planets, minerals, bio lifeforms, artifacts, technology,treasures, alien races,probes,critters will be discovered and what would be on these planets, a feeling of entering the unknown, and experiencing everything in real time as you travel the universe. the excitement of entering a strange planet with strange conditions, and how it could be made with todays technology.
Star Control is a game that was created out of passion, a type of passion that hits the inner most of all human explorers and the type that wants to explore the mysterious vastness of the universe. What better way to capture true human adventure than to explore the universe and it's wonders, along with the unique technology that allows for it.
I know it's a sensitive matter wrt to the legal rights issue, and i fully support your respect towards TFB, i just hope Paul and Fred does someday go ahead with a continuation, perhaps the release of the stardock star control might be just what's needed for them to go ahead with it which will be a win win situation for everyone having your Star Control release and then theirs as well in future, and perhaps all of you working together in the distant future ! I just don't want it to sit there forever like a hidden artifact on an unknown planet impossible to get to because of the planet's impossible weather, however time will tell i guess.
Right here and right now, i and thousands of others am super excited with what you guys are busy WRT the new Star Control.
If the focus is kept on what it should be kept, the core of what made SC2 so adventurous, i feel you may expand upon it as you wish within it's unique universal concept.
One idea for me that would be extremely rewarding is to discover a wrecked mothership on a very distant planet, to find that it was a ship that was wrecked many thousands of years in the past, built by a race with technology beyond current technology, being able to send engineers in to work on blueprinting it for creation back at the home planet/base.
Overall perhaps one should have a choice of say 3 or four types of motherships that you could use as your main ship in the game and in addition discover a few like just mentioned on other planets. Getting to those hidden ships and building them must not be too easy however and must come at a cost, perhaps the planet is very hostile, perhaps you'll be pushed to your limits with regards to refueling points, perhaps many battles must be fought, riddles must be solved, or a combination of them all.