First, I wonder if it would be possible to implement specific victory conditions for each race kinda like the Distant Worlds?
To be more specific as to win the game in the end you should have X percent of each condition of victory and only then you will win the game.
An example will be like when you play as Humans to win the game you should have something like this: Conquest 25%, Influence 10%, Technology 10%, Ascension 10 %, Diplomatic 25%, United planet 20%. No 20% United planet victory or no Tech 10 % no Final Victory .
And more delightful will be to have this percent adjustable .
Second, I apologize if this post is in the wrong place or has been covered before.