Yea, I hope you're right.
Is it working?
I don't believe it's ever been mentioned that it was made to play games from 1 library at the same time by multiple people...
Fascinating legal issue (although I'm sure there is something about it in the Steam Subscriber Agreement that says users have no rights whatsoever about anything anywhere). I wonder if me reading book1 from shelf3 prevents another household occupant from reading book7 from shelf2, simply because they are in the same library? Are we heading in Digital Age tyranny?
Do you see where publishers/developers would lose money if everybody just started sharing accounts and nobody was paying for the games they played anymore?
How are two occupants of the same household, playing two different - paid for - games (from the same account\library), hurting publishers/developers? Are they hurting publishers/developers because they didn't buy multiple copies for household occupant #1, #2, and #3? When did it become normal to buy multiple copies of - insert entertainment product (e.g. Book, Movie, Board game, Toy, etc.) - for the same household? Doesn't anybody share with their family members anymore? How does a "Family Share" option promotes sharing when they lock you out of your account if somebody from your household is playing a different game than the one you want to play? Wouldn't it make more sense to allow multiple accesses to the same account\library if said accesses share the same physical address (or credit card, or IP, or something along those lines)? I find it hard to believe that there isn't a more reasonable solution than locking out the original owner of the account. I also find the almighty dollar argument unconvincing and somewhat vile in this context.
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