Hi guys. Despite the lack of enthusiasm about my previous prototype, I've decided to stick to the mecha train. So I spent the last months tinkering and studying to improve my grasp on this type of units and now I've decided to start a new shipset based on them (basically, it's a race of sentient machines that travel through space by using giant mechanical bodies instead of spaceships).
However I want this set to be really good, so I'll go slowly than usually to refine the units. For this reason I'll really appreciate any comment/suggestion/critic you want to give me. So,without further delay, let's start with the Tiny Hull.
As in my early prototype, I decided to go with a "Mobile Armor" approach, with no legs and weapons installed on the unit. Being the creation of a race of machine (who will go for the more efficient form and then stick to it), I decided to create a general hull that can be modified for the various role. These are the Beam and Missile units (the first has a cannon arm, while the other has a pair of missile launchers on its back).
The next one is the Scout unit, which replace all weaponry with a sensor radome on its back and a pair of extra fuel tanks.
As you can see, each type of unit (Kinetic and Balance as well) will have a different type of head. Also, for the normal "hand", I decided to go for a claw-type manipulator.