And I hope all game designers continue to make games that are games and that are fun.
I find your lack of faith disturbing... There is no antagonism between being logical/realistic/consistent and being fun at the same time. If you already implemented something, making it right would be as easy as making it wrong. Only right. You already invested time into making it, why not to "install" it correctly, not the other way around? Just because "you're an artist, and you see it that way"?
A space game based on our current reality would be pretty boring.
Whether you want it, or do not want it, everything is based on our reality. Because that's the reality we have, reality where we got knowledge and experience we have. Sure, if you came from Betelgeuse, you may find our reality boring, but I find it quite entertaining. Within reason, of course, for instance, I do not understand consumption of alcohol, while some people out there seem to be enjoying the process quite a lot. And they're going to defend their right to do so, even if they attempt to drive themselves back home later.
But I digress. My point is that game shouldn't be 100% realistic - I doubt anyone would want to feel impact of "less-than-lethal" shot from 12 gauge shotgun, when his protagonist on screen been shot (though developers of modern "shooters" should feel it and understand that taking recharge mechanic from Halo is not that good), or feel what it's like to be in amphibious craft which started sinking for no apparent reason, or experience those nice feelings from close artillery impact.
Game is game, it should be entertaining. Yet it should be believable. Within reason, of course. If technical side could change, and change very fast, as progress of last few centuries showed, do you think human will change, with all those centuries of evolution under our belts? Our abilities surely could be extended with tools, but should those tools fail, what we will see? A helpless bipedal? Cyborg? Genetically modified creature? Or old human, with all limitations, explaining why our military organisations are basically unchanged for centuries and regardless of countries you'll see similar structure? Just because our brain has bandwidth and can't process more info, regardless of technical progress?
But hey, at least it's quiet!
You can't even imagine...
Anywhere to read your work?
As a sci-fi writer, I feel that the best thing about portraying humans is showing how far they have come from the 20th/21st century.
And how far? How your humans do look like - almost as we do, or as some tiny creature with small legs - because machines will move it, with small arms - because machines will do all the work for it, with small body - because it wouldn't need all that energy we need now, with small stomach - because it will be fed with small nutritious pellets, but with very big head, because it had to think "where the hell find those pellets?"
That was a joke. Ha-ha - fat chance.