Why is it possible that AI heroes can select traits that can be only selected by trained units? Is there anywhere a xml script that tells the heroes which traits they can select at each level up?
I am getting this problem too. At first I thought it was a memory leak or a handicap. Now I believe they are choosing from all traits that don't have a prereq when getting an injury. It's a ridiculous bug that has yet to be addressed.
Ah, maybe that would explain why I have seen AI champs fall and not get an injury.
Can you think of a way to ensure that injuries are the only one chosen? Aren't they all in a single ability bonus?
Not something a modder can do.
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