@Syiss:
Sorry to have invaded your comfort zone. I already sense i am not very welcome here, for groundbreaking changes are often feared in closed communities. I understand.
If you think there si nothing wrong with the current system, so bei it.
A level 9 hero costs 1000+ gold? No need to remove the adventurer trait then? You can't be serious.
But okay, my motivation to think more about the game starts to dwindle, for it seems no changes are planned anyway.
I made my suggestions and depicted many flaws and imbalanced stuff there is atm. Up to the devs/you guys to do somethign against it.
Just one last comment before i disappear back into the vast scope of the internet:
You really think my settings are so absuing/extraordinary?
I would bet my pretty head that 80% of the players will pick at least one of the traits i mentioned.
Why? Because they are not totally stupid. And because a lot of the traits offered atm are crap, compared to the useful ones.
Either you change incentives, or players will choose what the game offers them.
That you call that "abuse" makes me really, really sad.
But it shows how you reflect on stuff that doesn't fit your experience.
Ade!