As usual, I am running a little late ("day late, and a dollar short", as per my regular modus operandi); so I just got around to downloading the v 0.992 update today (Saturday, about Noon, Mountain Standard Time). Actually I thought that was a prudent move, because I knew that the short-lived v 0.991 micro-update (from a couple days ago) had been partially defective, and caused some folks to experience some new problems that they had never seen before. So, I really thought that not hurrying to download v 0.992 was probably a sound idea. (Never be first in line; never be on the "bleeding edge".)
Also, I had been playing a "ripping good game" and was reluctant to lose it. I knew that typically one cannot resume/reload on-going games, after downloading a new FE update.
So, okay, I was getting eager to see v 0.992, and went after it today. The download seemed to go smoothly -- about 17 minutes on my less-than-stellar InterNet connection, with perhaps another 3 minutes of patching process. No Red Flags had been raised ...
I joyously entered the game, and discovered that (of course) my previously saved, on-going game had disappeared. What I did not expect, is that my four Custom Sovereigns (loving crafted ... and survivors from the last month of play ... unlike some others) had also disappeared!
Now, admittedly, this is not a tragedy. I will enjoy creating new Custom Sovereigns; and I will probably make them even more fascinating and *FUN* , this time around. However, I thought I would post this note, so that other folks will have a chance to get a "heads-up" on this issue.
Also, if there are folks who have not lost their saved Custom Sovereigns, after downloading v 0.992, I would be interested in learning that fact. I note that there also appeared to be 7 or 8 pre-designed maps that showed up with v 0.992, one of which was given as the default map (which is easily changed). I don't know what other surprises may await me ... but I think it's time to go look ...