Being able to obtain an enemy Sovereign as a hero only SOME of the time is really quite frusterating.
In my current game, I have destroyed declared war on Ceresa...destroyed her last city....waited the 10 turns to talk to her...demanded her surrender....and NOTHING.
I can't have her surrender to me. She refuses to. So now, because of a random AI decision, I lose out of another hero.
I recommend that enemy Sovereigns be able to join you through 3 different ways.
- Surrenders. This is already in place (or so I thought), but it obviously sparadic at best. When surrendering, the negative trait is given (which is really cool).
- Captured. If forced into a final confrontation with no city to escape to, the sovereign should be captured at end of combat, This should give a different negative trait, but you should still have the sovereign as a hero.
- Resigning. Sometimes Sovereign's quit (for whatever reason). These stand around and should be able to be hired on as new heroes. A different negative trait should be attached to these new heroes aswell.
Are we able to squeeze in this very small feature into the final release??? please??