Here's a thread with with a few more CM ideas.
It would be nice if they could be added in the expansion, since FE is, I assume, in feature lockdown.
I'm not a game designer....but there is a question about the CM....
CM is great, with a few more features it would become superb, I would consider CM a major feature of FE...
The funny thing is, it is completely optional, probably there are players that never used(or are aware it exists) CM...
My question is:
What is the point of having a mayor game feature that will not be used/seen by all players?
Making CM more integral with the main game would be really nice.
For example, you receive a quest, click map button on the dialog instead ok, you are shown a CM screen with the quest marked by a little flag and you can see all your active quests marked by little flags....
Bottom line is:
FE can get pretty complex with a lot of clutter in the world.
Ability to focus quickly on things that matter most in a given moment would greatly eliminate "navigational" fatigue.
Having a more integral CM would be a nice way to accomplish this, imo.