Spellbooks:
- Higher spellbook cost makes the spellbooks of Pariden very powerful
- The cost should be 1 for level 1 and level 2
Starting points:
- To compensate the lower spellbook cost the starting points should be reduced from 6 to 5
Weaknesses:
- Clumsy: Initiative - 6
- Cruel: Can not recruit champions
- Scarred: - 2 HP per level
- Cowardly: - 20 to accuracy and spell mastery
- Inefficient: Constructing buildings take 50 % longer
- Vulnerable to Magic: - 30 to spell resistance
Professions:
- Adventurer: Sovereign starts at level 3
- Bandit Lord: Sovereign starts with 1 Bandit henchman
- Hunter: + 25 % attack vs. Non-Humanoids
- Warlock: + 1 additional fire, water, earth, air, life and death shard
Talents:
- Tactician: + 2 Army Initiative
- Scholar: + 15 % Research
Equipment:
- Gauntlet of Grazna: + (2 + Level / 2) Defense
Trait:
- Path of the Mage: - 25 % tactical spell cost and + 1 additional fire, water, earth, air, life and death shard
To be continued 