i havent noticed range issues because.... the ship is basically invincible.
normal computer enemy, and pirates, about 40 ships in one of my planets without defenses. i sent in a level 2 titan... it lost shields, but decimated all enemies.
drove it into a pirate base, right in the middle of all the turrets and let it go to work. by level six, i dont think this ship is destroyable if the person puts their points into the ship correctly. 2 total hull points, 3 self repair/damage, 3 weapons, 2 allied shields, the lvl 6 ability and one antimatter point.
the titan shop also seems to move faster than my other capital ships (at times), even the new fast moving boarding one, dont know it thats intended or not, but seems kind of wrong.