Instead of a pure split of Champion experience, I would prefer something more like
Where X is the base experience that would be gained by a single Champion, and N is the number of champions in a stack.
In this way, 2 champs each get 2/3 the total experience, 3 champs each get half the total experience, etc.
I think this would make 1-3 champs working together more viable, while still not encouraging a mega-champion stack.
-> instead of a no-choice choice (1 champ + army) you would still add that 2nd or 3rd champ if they really added something to the army
Wrong equation ... I need to find something closer to my goals ...
as far as regular troops bleeding exp from our precious champs ... NO ME GUSTA!
(I don't mind troops bleeding exp from each other however ... or champs bleeding exp from units ...)