Alright, so I was thinking about all of the various things you would have to consider when resizing an entire effect...
Under the Point Type Emitter
Under the Sphere Type Emitter
Both of the above sets
Under the Ring Type Emitter
the Point Emitter values and
Under the LinearInflate Affector
Under the LinearForceToPoint Affector
Point [ x.000000 x.000000 x.000000 ]
Under the SizeOscillator Affector
I just did a quick runthrough of those, and that is all you need to look out for...
I'll give you an explanation tomorrow if you need it.... LinearForceInDirection is another affector that applies force, and I forgot to add it to my test effect :[
Back to my real life job T_T