Something needs to change in Tactical Combat. Right now the setup looks like electronic football:
(Really, it plays kind of like electronic football too).
A more isometric default angle would help (if you want a King's Bounty/HOMM look). Or, a change from a rectangle to an isometric square (for an AOW/MOM look). Either way you'll be needing to add more cells. It looks really stupid as-is... almost like bowling.
To those who weren't here through-out the beta process, there was a time when things were planned this way, which is where the above screen shot came from. This was from the continuous turn system that was set up but got cut. We don't NEED Continuous Turns to Achieve these kinds of Epic Numbers. It CAN be done within a Turn Based Environment with some creative animation techniques to make the units look like they fighting between turns. I'd really, Really, like to see Stardock live up to this, and so I think those of us who want this should make this Official Request so that Stardock can truly see how many of us want this. The Beta Testers never even got to see this system in action. We were told it was changed from continuous turns to better fit the "feel" they wanted, but that doesn't explain why the unit counts had to be cut down so drastically. 12 guys in a unit does Not Feel Epic in my book.
(don't read if you hate negativity/venting)
So wait, they totally changed the combat system in the middle of "beta?"
People on these forums complain that we're paying to be beta testers. The sentiment is genuine, but that's not entirely true.
Betas are supposed to be feature-complete versions that are tested for bugs and balance with maybe some final, release-ready resources (graphics/sound) missing. You do the uprooting of entire systems in an alpha. This really goes to show that what Stardock called "Beta" was actually an Alpha by software development standards.
The thing is, we're currently paying to be middle to late Alpha testers -- Stardock finally decided to listen to their fans after, you know, they were crucified by the press, and now entire systems are getting uprooted again. The long and short: we're not paying to be Beta testers, we're paying to be Alpha testers.
It's really quite shameful. Brad admitting he's ashamed of the product is honest and all, but does nothing to help the situation.
I want Stardock to fix Elemental. I hope they can fix Elemental. They might be capable of fixing Elemental if they keep an open mind and treat what's out there now as an Alpha (without admitting it, of course... but that's OK).
But do I have faith they will? No.
Be pragmatic, not faithful. The game will go nowhere if you don't. Stardock might have egg on their face now, but it doesn't take long to wipe that off and go straight back into bad habits.