1) Units with bonus movement by saving and reloading start wit the standard 2.0 movement points. example: a character on a horse has 3.0 MP, I save the game I reload such save and now the charachter has 2.0 MP.
2) units ending up in the same square with others reset their movement points or that to the other to the lowest factor, disregarding the fact that that they could still be moved separately. example: I end a unit movement in the same square as another, now both have 0.0 MP. and the unit I have not moved cannot be separated from the group to move its regular speed.