In spite of the ill topic at hand, I have faith that Elemental will do well in the long run. I'm not going to pretend I know about the financial situation present, but I am sure things will settle out for stardock in the long run. Based on what I'm seeing that Elemental is simply going to be another sleeper title, but I feel strongly that it will still be successful. Its strange to see some of you jumping into some sort of my fellow fans giving them flak for having financial troubles. Frogboy says they are continuing to strive to make Elemental an especially great game and for what reason does anybody have not to believe him?
I personally feel that if it had soaked in the bug-cleaning phase a little longer before release it could have avoided at least some of the negative press, but even still everybody I know who has played it can clearly see the game has a lot of potential. Reviewers are no different, and while I would love to make a shot at a few and their apparent lack of souls, they would not do their own communities the injustice of failing to acknowledge elemental's changes over time.
Financial reasons are a fairly good reason not to prolong a games development, and somebody had to make the judgement call of weighing the cost of waiting vs. releasing. Stardock made the choices they made so they can continue to improve Elemental in a way that ensures there will be some kind of product released but allows Stardock to focus on "improving" rather than "creating" as the primary development strategy. While their open betas allow this to some extent, it is not the same. To show this point, where was all this feedback in beta 4?
Does anybody remember "Startopia"? That game is AMAZING! its like elemental in that it was released with tons of bugs, however unlike elemental it's release was not planned in such a way that they could continue to support it after its release. So as a result, we have just an unplayable. Elemental is already passed Startopia in stability with patch 1.07. Startopia didn't have 7 patches.... heck, I don't think it had more than 1. The company was trying to work on 2 projects at that time, so to meet their schedule they had to sacrifice the quality of one game and move their staff to the second game. Then they went under.
Notice how that is not what stardock is doing. Stardock released their game, alotting time to focus on quality (providing multiplayer, book 2+, and so on later down the road) and not jumping on their planned future title(s) until Elemental is to the standard they expect. Would some of you seriously want a higher production value but unsupported title instead of what you have? Furthermore criticize them for trying to manage their spending?