1) Background noise: the desert is apparently full of birdies. Strange - I like deserts for their silence. Perhaps we're hearing the mysterious 'Desertus Happybirdus'?
2) Krandir's Pass: every time some of my units walk though there, they get told that "Only Souvergins can enter special places" - although this stopped being a special place long ago, and if I enter it myself, nothing happens. Perhaps finished Special Places need a flag telling them to shut up?
3) I used the map of the Black Isle. And it disappeared. No data added on the main map, but an apparently important piece of information/equipment lost. Huh?
4) "There's something strange about this well". Yes, there is - I managed to walk up to it and... nothing happened, the well disappeared. Strange indeed, an air well maybe? Fata morgana?
5) 'Tidebreaker' is a nice name. Click on its equipment to see what it looks like. Very - uh - homely. Much more interesting would be some info with its carrying capacity...
Ciao,
Klaus