I am thinking you misunderstood what I was saying. By all means I was not saying we should ban obvious games that could trigger some emotions like GTA, anymore than we should ban business Sims or city theme racing games. I am not a fan of anyone policing content in that fashion even if I choose not to play a certain genre because I find it distasteful. Actually out of the games mentioned, only GTA isn't my cup of tea. I can just see how someone might be upset watching people race through a middle of a city after their son wrapped themselves around a lamp post doing the same thing. What I was trying to say is if we try to spare one groups feelings, there are other groups that have similiar issues that aren't as obvious to everyone.
But...
I think in this case, it's a little soon for them to be trying this ploy for shits and giggles and to make a quick buck off a relatively new event that was pretty devastating and still very vivid in the minds of those directly involved. We're not talking about a few decades ago kind of event after all and it's an ongoing problem with particular group, whatever you want label them.
I understand what you're saying, I'm not trying to argue that we should have all media that may or may not offend banned. It's a complicated subject, and the opinions seem to throw back and forth between extremes. We either appreciate the sensitivities of no one, say, do, and make whatever we want when we want, or we wear bath robes and say "Be well" instead of goodbye. It's nonsense. Violent things exist in the world, society and the individual can do nothing about this, it will and forever shall be a part of existence whether we like it or not. On the level of the individual, out of respect for those you know that have been through such things, you try to avoid it and anything like it, if that's what they need. Society as a whole cannot bend this way, there are too many people with too many different things that may or may not offend. So society applies at the general level, the individual at the specific. The simplest and most overt way, the horrible scenario that everyone likes to attest to censorship and political correctness, is that society applies a sledgehammer and bans everything. Bath robes and be well scenario, in the attempt to respect all sensitivity it bans everything. The other end of the spectrum is the completely free society, bordering on anarchic. Everyone can say what ever they want, to whomever they want, do what ever they want, when ever they want. Naked jello races every day, and people say hello by using the f word. Peoples feelings be damned, it's about numero uno and whatever the he wants to do.
Thankfully, we don't live in either of those societies. We live in a complicated, depressing, angry, violent, and at least hopeful middle ground. It's nice 'n gray. Lots of people want to bend society in either direction, but for the most part is floats back and forth amongst the gray portion. On this same scale comes video games, swaying back and forth between bath robes (the sims) and jello races (Gta). A game however like MoH that includes Taliban is swaying into the black, so to speak, it's a complete disregard, freedom of expression at its most vulgar, rawest. Cartoon depictions of a prophet, almost. It's not just a generalized display of violence, it's specific, to a name, Taliban, coalition. These names are tied to real people, who exist right now, who are dieing, right now. The violence they go through, the death, the shooting, is happening right now and it's not fun. So making a game where Taliban and Coalition forces shoot each other, these specific groups, and it's supposed to be fun, is like walking right up to one of our soldiers and giving him the finger. It's specific, targeted, that's the difference.
And, er, to be clear.. this response isn't directed entirely at you. Speaking out loud in general as well as responding.