The Book of Shadows
Cloak of shadow
Tactical
15 knowledge
5 mana
no shard
target unit become shrouded by shadows , every attack agaisnt this unit has caste's INTX2 chances to miss
Engulfing Darkness
tactical
16 knowledge
8 mana
death shard
target units gets assaulted by being of pure darkness damaging them every turns and preventing them from doing any action , the target unit make a morale check every turn to cancel the spell and prevent the effects
Shadows Enforcers
Strategic
?? knowledge
20/25 mana
death shard
summons shadow being that were once humans but now only intangible shadow constitued forms , immune to normal weapons , can go through obstacles (tactical ) and kind of assassin unit going through enemy's line to kill a specific unit
Black wind from the soul
Tactical
25/30 knowledge
15+ mana
death shard air shard
the caster lose half of his hit points for invoking such a dangerous spell and lose 3% of his HP every turn as long as he maintain this spell and cannot be healed while channeling this spell , evry enemy unit is surrounded by darkness biengs taking every opportunity they have to try to kill their target , every enemy unit in the battlefield suffer an additionnal 50% damages from every damage source.
The city of lies
Strategic
20 knowledge
25 mana enchantment slot
Death shard
target city become shrouded by shadows rendering it almost impossible to find , only units on the adjacent tile can discover it or target it with a spell
Shadow Burst
tactical
10 knowledge
5 mana
no shard
target unit become the host of shadow beings , his the unit dies , the shadow within it burst out of the unit bodies damaging every adjacent enemy unit , damages are equal of 50% of the unit base hp.
Shadow Seal
tactical
12 knowledge
4 mana
no shard
target unit become magicall sealed , preventing any beneficial or healing spell from targeting or affecting the unit ( can be dispelled )
Silence
tactical
15 knowledge
6 mana
no shard
target unit become silenced making it unable to cast any spell for INT/10 turns
Shadow puppet
tactical
10 knowlegde
3 mana
no shard
target unit lose INT/2 points in attack defense and attack speed because of the shadow string preventing it from behaving freely , it also render the unit unable to use special abilities
Contemplating the Void
tactical
16 knowledge
1 mana
Death shard
the caster gain x mana per turn, but taking x damages per turn as well , the caster can cancel it whenever he want , (can only be cast once per battle)