So the Korath surrendered to me. Which was unexpected but good.
So a couple of their remaining ships turned into pirates. Which was expected.
So one of the pirate ships is now on TOP of their homeworld. Which I own.
Moving ships to the world does not fight the pirate. It docks them.
Single-clicking on the world selects both pirate and planet in the multiple-ships view, with the planet listed as logistics value of "0".
Double-clicking on the world brings up the Intel report on the pirate ship.
I emailed gc2bugs but haven't heard in a few days, I assume they're fairly busy folks and am not here to bitch about that.
My question is, has anyone else ever observed this behavior? Did you find a way to dislodge or destroy the pirate??
To add insult to injury, I replayed from an earlier save and the Korath surrendered .. to the Altarians. Oh, the humanity!
Thanks all for any replies or suggestions.