m still confused what you're trying to say about server-defining, though.
When you go looking for a game, you may set some criteria in your own mind about what you want. Things like map, # of players, ping, whatever. These are things that define a server or the rules and limits of the server. So when you add new options that describe the rules or features of a server, that's what I'm thinking about when I used the term "server-defining". Some feature or set of options that define what that server is going to have for rules, maps, and other things.
I do believe that there is such a thing as having too many options, and my response was driven by the prior statements by one or two folks that, "More options is always better." For the reasons previously given, I don't think that should be used as a basis to add this feature. Perhaps it should be added in for other reasons - and as it stands, it wouldn't kill me either way to have the option. But I would be wary of just adding in new server side options based on the assumption that "more options are always better" because I don't believe that is a true statement.