Thanks for the tips about playing the original Sins guys.
A couple things. First, orly? Second, buggy beta is redundantly redundant. Third, there have been so many posts by devs saying that they don't give out beta for free because some people still expect a perfect game even though they've been told hundreds of times that it will have bugs and it'll be killed by word of mouth. Fourth, what are you even talking about in your last post?
Well then they should advertise I was buying a Beta. From the sellingsite I was clearly under the impression I was pre-ordering the game, not a beta. It is a well known practise to start selling your new game a certain time before the official launch, so when they advertise with a 'pre-order' then I don't expect a buggy crashing beta, but a well developed game.
Btw noticed a bug in this latest patch: When you develop a jumpgatemodule in your starbase it needs energy to activate it, but no energy is allocated to the starbase. The only way to get around this is to add another module that does provide energy i.e. the force field.