never "guard" pack up a cap or 2, build 20 scouts to reak havoc and help the vas players take the neutrals, and retreat behind the line if u cant win. NEVER guard
Bronze wtf? thats the stupidest thing ive ever heard you say, and you say some pretty retarded shit.
if its a 5v5 and you have 2 enemys to one side and 3 enemys to the other, then you turtle your ass and prevent both your neighbors from going eco whore just based upon your presence. even if you do lose, you want to make them upg their fleet tax as high as possible before you die so you fuck their eco whoreing. and further more the whole time your surviving in there you team has 1 more eco slot and when you pack it in your team has 1 less.
granted "Guard" isnt the proper term for that situation how about if your being pushed back on your front so your on defense but the ally behind you is the eco slot. your responsability is to hold off the enemy for as long as possible to prevent exposeing you eco player too soon. id say its a completly differant stratagy defending you and your allied planets than it is to attack your enemys
based upon thats id say you have offense, defensive, and econamic players, further more id break all 3 of those broad catagories into several sub catagories
i.e. offense can be broken down into, slow sweep destroying/ captureing/ pasifyin all enemy planets. raiding infrastructure. rushing homeworld. hunting fleets.
i.e. defense can be broken down into turtleing, guarding eco, stalling for eco/ infra, trapping enemy fleets
i.e. eco can be broken down into all out imidiate trade port spam for late game feed, quick nuetrals grabs and first 10 sec feeds for brutal rushes, rush infra for team tecs, id even put RA into eco slot like the last game i played with JJ and KL and ecoed a massive RA ftw