I realise im still new and have heaps to learn but why is evil such a popular choice?
When I started reading the forums a few months ago I remember new players being advised that Evil will always triumph because Good is dumb. Suffering the penalties for good choices with no tangible reward sucked when all the goodies were in the evil basket.
Well I'm 'that guy' when it comes to being told something sucks
I've worked hard on building on what Good provides and I'm here to say that I think Good is incredibly powerful.
However to make the most of it I find having a friend is really important. Some other race that shares the ethical viewpoint. One of the biggest strengths in my mind is the almost certain alliance with the other Good race. Having a friend like this is very beneficial as you can trade all manner of things without fear of it being used against you. The economic bonuses of trading with a fellow Good empire is substantial.
I do however gift them xeno ethics asap cause I've been bitten in the arse by the alignment shift event more than once
Aside from the economic and technological benefits I've found a healthy focus on the defensive aspect of good is a pathway to invincibility in battle. For example:
In my last game a Thalan fleet of 2 battleships and 10+ supporting craft 'ambushed' one of my cruisers on its way to a rally point. I remember my heart sinking at making the mistake, but knowing I had a strong defenses I thought they might be able to take some of the bastards with them.
Then I watched my little cruiser (medium hull) destroy the entire Thalan fleet one by one. Every single shot fired upon them bounced off the Arnorian Battle Armour and Subspace Rebounder. By the end of the battle I wanted to give every crew member of the Strike Cruiser
Summer Rain a medal. Even that annoying technician in enviromental.
I've had my fleets wipe out other fleets without taking a scratch before but this was something all together again special. It was not over quickly, but this ship just killed every last tin can that ambushed it with an almost callous disregard for the return fire. I've come to appreciate the firepower multiplier that strong defences can provide.
I select the defence and hit point choices to enhance this aspect. Ships that survive gain xp which provides more hp and defences which is further multiplied by bonuses. Its almost obscene.
Being able to brazenly litter evil empires with influence starbases is so much fun because when they get jack of it and declare war half the galaxy honours the alliance and gangbangs them. And I maintain the moral highground as I 'liberate' the planets. In the name of freedom of course.
Other Evil empires don't help out cause they are evil. Infact more often than not they declare war as well because they smell blood in the water and want a slice of the pie. This makes it a simple task of dividing and conquering the misguided one by one.
You don't know the power of the light side... your destiny lies in free trade and friendship. Vader knew this to be true.