Ah, some good feedback today people, nice. Right...
@ LungorthinIt won't be compatible straight off, but if you ask Max, or someone else with modding skills they may be able to merge them. However, it is a time consuming process without a tool.
@ ShadowdrakFirstly, its a relief that some else is stumped. I thought I was just losing the plot, having checked, double checked, and triple checked everything. I like the way you mixed up the list order, and played around with the Ice and Volcanic researches. I have been removing and adding the different researches, but it revealed nothing to me, VERY nice work. Although it does seem to be a little limiting, and a big shame, at least we know what it is. I also like the idea of putting the planets that need research into one category, at least then you still need research to colonise them. I will look into that today, thank you very much for your feedback.
@ AequitasYes, it has been a long and grueling process just to find out that in fact we can't do it. But at least we know eh?
@ TikipikiNow thats the kind of "out-of-the-box" thinking I like. The tactical and civilian slots I don't think can be researched for a specific planet, but your second point is a very good one. Although this could become very costly if there were a lot of these planets, I could also bump up the asteroid resources around the planet, making them a valuable but costly addition to your Empire. I'll look into both your points, and see what I come out with.
@ TyberiasOne thing I pride myself with this mod, is that it "changes" nothing. As my subtitle says, "A mod that adds, not alters". Everything is new, and I've keep the core gameplay changes to an absolute minimum. And yes, it sounds like the map, rather than my mod.
@ MEGADETH9mmThis sounds strange, but I think you may have replaced a wrong texture file. Some of those files have added sections to make enough space to add additional pictures and icons. One of two things have happened, you have simply replaced the wrong files, or, when you merged some of the texture files, you did not take into account the alpha channels.
You should be in the 'Sins of a Solar Empire' folder, and the folder you need to copy is the "Texture
s" folder. It should be, by default, 1.07Gb. Get back to me if you still have problems.
Once again, thank you all so much for you feedback
(especially Shadowdrak(for his will to help, and expert problem solving skills), Aequitas(for his continuing help), and Tikipiki(for some very good ideas)
), and I will be spending most of today working on this.