does the pirate "cut-throat" ever go on raids?
it use to, but now you see why it was removed.
I haven't tried taking pirates with romulans or klingons but with the federation...
The results should be the same
It's also nice to actually see the quantum torpedoes the sovereign throws into the mix. They used to blend right in with the photons so was rare to see them even with it using them.
I'll have to make the image larger thanks for pointing that out
Personally I wouldn't mind seeing a balance between the torps, ships that use those as a primary weapon aren't firing enough to be really effective.
Yea i tried that already and people kept complaining that there were too many, but there is a varible. Some ships fire every 16 secs, others every 32. I can tweak the damage a bit more but it forces the varibles to change, so i'll have to re-write the varibles
Very good balancing between short/long fights Shimmer, you seem to have a touch for tweaking to perfection.
Still gonna use them as pirate base defenders?
What's the hull regen on that thing? Something like 500 a tic?
450/tic but the plan is to work it out even more to force you to team up with multiple players in order to take it out.
have you guys gone out and vote for us over at Moddb yet? http://www.moddb.com/mods/star-trek-sacrifice-of-angels-2