What do the AIs and George Bush have in common?
from
GalCiv2 Forums
They both like to launch discresionary wars without a plan.
Fortunately, we can teach the AI. Just finished my first metaverse game on Obscene and CPU intensive AI turned on. The Dratha colonized a low quality planet in my home star system.
I can see the AIs mind at work getting frustrated at the undo influence my civilization with a puny military was exerting on one of its planets. It eventually said ENOUGH and declared war.
Had the AI placed its 20 starshps within striking distance with enough transports took invade, it would have been a quick exit for shushu.
instead its fleet tok 20 turns to arive, and by then had run into a Russian winter defense (speed kills posting coming). The Ai lost the war. My ally did the same thing a bit later, this time declaring war, but allowing me to conquer all of the target planets.
1) The AI should never delare war without transports built
2) The AI should never declare war without being able to assault a target on the first turn after declaring war
3) Preferrably, the AI should never declar war without being able to take a planet on the first turn, unless the war declaration was to kill starbases/freighters.
Fortunately, we can teach the AI. Just finished my first metaverse game on Obscene and CPU intensive AI turned on. The Dratha colonized a low quality planet in my home star system.
I can see the AIs mind at work getting frustrated at the undo influence my civilization with a puny military was exerting on one of its planets. It eventually said ENOUGH and declared war.
Had the AI placed its 20 starshps within striking distance with enough transports took invade, it would have been a quick exit for shushu.
instead its fleet tok 20 turns to arive, and by then had run into a Russian winter defense (speed kills posting coming). The Ai lost the war. My ally did the same thing a bit later, this time declaring war, but allowing me to conquer all of the target planets.
1) The AI should never delare war without transports built
2) The AI should never declare war without being able to assault a target on the first turn after declaring war
3) Preferrably, the AI should never declar war without being able to take a planet on the first turn, unless the war declaration was to kill starbases/freighters.
