That being the case a person would be better off to add new characters to his empire and post scores using it; because after learning the ropes and being then getting better scores by that time they are getting less then half of the score a new character would get for the same game. Likewise I would have been better off not to post my first 3 or 4 games because they were low scoring losers. Now I understand why people won't post loosing scores and will only post high scoring games.
That is the deficiency that the AltMeta was formed to correct.
This is a wildly incorrect belief. If I play 55 games, where the first 5 I score 0 but after that I score 10,000 each, here's what happens:Submit first five
: 55 games, total score is 500,000. Metaverse gives me (500000 / 55 ^ 0.4) or ~100,652 points.Don't submit first five
: 50 games, total score is still 500,000. Metaverse gives me (500000 / 50 ^ 0.4) or ~104,563.
The difference is less than 4% and this is assuming your first five games are so bad that you scored NOTHING.
The metaverse rewards "hard work", i.e., playing a lot of games. Higher scores are important obviously, but a terrible player who submits every game will climb the ranks far faster than people who only submit one in ten games because they're paranoid about score. If I average 2500 points a game and play 500 games, I'll be doing nearly well as the guy who averages 10k per game and posts 50 games. And if I ever have an occasional game that doesn't suck, I'll end up doing better than the 50-game guy even though my typical game is 1/4 his score.
(Yes, I know 10k isn't a good score for power players - the numbers are just examples
Not saying the metaverse formula is perfect, but simplifying it this way makes people who don't do the math themselves think it's a very harsh system when it's really not.