Err... no i didnt have anti-aliasing enabled. So I tried enableing it in game ( x4) No difference. So I then switched to (x2), again no difference. So back to x4 and tyied re-starting the game. Unfortunately now i get a black screen at start up and nothing.
The debug gave some interesting reading. All those "Cant render anything"s is im guessing the problem. I had a look in the pref.ini to switch it back, but couldnt find the switch. Things just seem to be getting worse, dont they
Anyway, my debug....
Debug Message: Version last updated on: Wed Mar 23 15:05:39 2005
Debug Message: *********DXDiag info follows.*********
System Info
Time: 4/1/2005, 01:18:58
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Machine Name: SILVERMACHINE
Operating System: Windows 2000 Professional (5.0, Build 2195) Service Pack 4
Languages: English (Regional Setting: English)
System Manufacturer: ASUSTeK Computer INC.
System Model: A7N8X
BIOS: Phoenix - AwardBIOS v6.00PG
Processor: AMD Athlon(tm) XP 2600+, ~2.1GHz
Physical Memory: 1024MB RAM
Page File: 264MB used, 3732MB available
Windows Dir: C:\WINNT
Display Info
Display device 1:
Device Name: \\.\DISPLAY1
Card Name: NVIDIA GeForce4 Ti 4600
Manufacturer: NVIDIA
Chip Type: GeForce4 Ti 4600
DAC Type: Integrated RAMDAC
Key Device: Enum\PCI\VEN_10DE&DEV_0250&SUBSYS_03EA10B0&REV_A3
Display Memory: 128.0 MB
Current Display Mode: 1280 x 1024 (32 bit) (60Hz)
Monitor Name: Iiyama A701G/GT, VisionMasterPro 400
Monitor Max Resolution: 1600,1200
Driver Name: nv4_disp.dll
Driver Version: 6.14.0010.7184
Driver Date: 2/24/2005 07:32:00
Sound info
Sound device 1:
Description: SB Audigy 2 Audio [C000]
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_1102&DEV_0004&SUBSYS_10021102&REV_04
Manufacturer ID: 1
Product ID: 100
Driver Name: ctaud2k.sys
Provider: Creative
Driver Version: 5.12.0001.0444
Driver Date: 6/23/2004 17:36:20
Type: WDM
Other Drivers:
Acceleration Level: 3
Cap Flags: 0
Min/Max Sample Rate: 0, 0
Debug Message: *********END dxdiag info.*********
Debug Message: Entering WinMain
Debug Message: ******* Starting Game Shell *******
Debug Message: Going Fullscreen
Debug Message: Preparing to change display settings.
Debug Message: Anti-aliasing enabled. Overriding recommended multisample settings.
Debug Message: Using multilsample setting: D3DMULTISAMPLE_4_SAMPLES
*DEBUG ERROR: *** Switching from HAL to REF rasterizer. ***
*DEBUG ERROR: *** Null reference device. Can't render anything. ***
Debug Message: Anti-aliasing enabled. Overriding recommended multisample settings.
Debug Message: Using multilsample setting: D3DMULTISAMPLE_4_SAMPLES
Debug Message: Could not create the render device using default format. Switching to 16bit
*DEBUG ERROR: *** Null reference device. Can't render anything. ***
Debug Message: Using multilsample setting: D3DMULTISAMPLE_4_SAMPLES
Debug Message: Could not create the render device.
Debug Message: InitializeDirect3D Failed.
Debug Message: Now Fullscreen
Debug Message: Shell initialization complete
Debug Message: WM_CLOSE message received.
Debug Message: GameUninitialize start