I wanted to report a performance issue I’ve been experiencing with ObjectDock v3. When running certain games, most noticeably League of Legends, the dock causes massive stuttering and frame drops.
The issue goes away immediately once ObjectDock is closed/uninstalled, so it seems directly tied to the dock being active in the background. I’ve tested this on a modern system with up-to-date GPU drivers and Windows updates, and the problem persists.
It looks like ObjectDock is interfering with fullscreen or borderless windowed applications in a way that significantly impacts smooth gameplay. This is especially problematic for competitive titles where consistent performance is important.
Request:
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Can this be looked into for a future patch?
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Are there any known workarounds (e.g., specific settings to disable, compatibility mode, etc.) that can help mitigate the stutter without having to fully exit ObjectDock?
I really like ObjectDock v3’s functionality and aesthetic, but at the moment I can’t use it while gaming because of this issue. Any help or updates from the dev team would be greatly appreciated.